Thursday, October 24, 2019

Helmeted Character: Week 1 Thursday

On thursday I went back into zbrush and extracted the pants. I decided to use reference with a more shiny material so that it would be easier to identify where the folds are:

I then noticed that the folds were too extreme, so I smoothed, dam standarded and pinched areas until I had some well defined folds that weren't too sharp as a good middleground between the reference image and the concept.




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